mc-dashboard/app/api/players
hurkicorgi 9ccd4ca772 Per-player playtime tracking + sparkline hover tooltips
- New GET /api/players/playtime (authed): reads each vanilla stats file
  under /home/minecraft/server/world/stats and maps uuid→name via
  usercache.json. Returns playtime in ticks and hours, plus file mtime
  as "last seen". Memoized 60s via lib/cache#memoAsync.
- New PlaytimeLeaderboard card in the Players tab:
    - Rank, avatar (click → PlayerDrawer), relative last-seen, hours.
    - Top 10 by default with toggle to show all; combined hours badge.
- PlayerDrawer surfaces the player's total hours + last-seen using the
  same cached playtime query, plus fills in UUID if the player is not
  in ops/whitelist/banned.
- lib/time.ts: formatHours() — minutes under 1h, "H.Hh" under a day,
  "Dd Hh" above.
- Analytics sparklines gain hover/touch tooltips:
    - Timestamps threaded through from each MetricEntry.
    - SVG overlay captures onMouseMove/onTouchMove, computes nearest
      index by x, draws a dashed guide line + focus dot.
    - Floating tooltip shows HH:MM + formatted value with unit; edge
      clamping keeps it in-frame at the extremes.
    - Per-chart formatValue so RAM shows GB, CPU 0 decimals, Players
      integer, TPS 1 decimal. Keeps the peak-player marker intact.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 06:24:13 -06:00
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playtime Per-player playtime tracking + sparkline hover tooltips 2026-04-13 06:24:13 -06:00
route.ts Performance: RCON pooling, route caching, parallel status probe 2026-04-13 00:59:10 -06:00