Commit graph

4 commits

Author SHA1 Message Date
359a12ef9d SSE events bridge, PWA service worker, offline banner, lazy admin tabs
- New /api/events SSE endpoint (authed): pushes status every 5s and chat
  on log-file mtime change (~1.5s poll). Heartbeat every 15s, hard-caps
  each stream at 10min so the browser gets a clean auth refresh on
  reconnect. Auto-aborts on client disconnect.
- Factored shared helpers out of the existing routes:
  - lib/server-status.ts (probeStatus, reused by /api/status + SSE)
  - lib/chat-log.ts (parseLogLine, readChatMessages, logMtime, reused by
    /api/chat + SSE)
- EventsBridge client (mounted in Providers) opens one EventSource per
  authed session and writes live data into the TanStack Query cache for
  ["status"] and ["chat"] — no refactor needed in consuming components,
  they keep reading their usual query keys.
- Now that SSE pushes updates, polling intervals bumped: StatusCard and
  ServerControls 10s -> 60s, ChatBridge 5s -> 30s. SSE handles realtime,
  polling is safety fallback.
- OfflineBanner: sticky amber bar when navigator.onLine flips false.
- PWA: minimal public/sw.js with shell + asset cache (network-first for
  HTML, stale-while-revalidate for static assets, never touches /api/*
  or text/event-stream). ServiceWorkerRegister client registers it in
  production only.
- AdminTabs now uses next/dynamic with skeleton fallbacks for Players /
  Chat / Mods / Backups / Logs, keeping initial /admin bundle smaller.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 05:48:00 -06:00
6c91f7fef0 UX/UI/perf pass: admin tabs, theme toggle, log polish, mod search, JAR cache
- Admin page split into tabs (Server/Players/Chat/Mods/Backups/Logs) with
  hash + localStorage persistence; inactive tabs no longer mount.
- Log viewer: level color-coding, search, level filter chips, auto-scroll
  toggle, copy button, visible-line count.
- Installed mods list: search field + side filter (all/both/server/client)
  with live count; public ModList gets skeleton + empty states and search.
- Theme toggle with no-flash inline init, localStorage + system preference.
- Layout: full OG / Twitter metadata, title template, keywords,
  dual-theme themeColor, metadataBase.
- lib/mods.ts: per-jar mtime+size parse cache (cold 6s -> warm ~45ms on
  /api/mods for the full mod list); cache eviction on mod removal.
- ChatBridge polling eased 3s -> 5s with 2s stale window.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 04:58:25 -06:00
b6b10159ad Polish remaining UX items: avatar fallback, chat truncation, delete confirmations
- PlayerAvatar component with onError fallback to initial badge; used in
  PlayerManager and ChatBridge.
- ChatBridge: truncate long usernames to 16 chars with tooltip, add avatar
  column, bump tinted text colors to -300 for better dark-mode contrast.
- BackupManager: confirm step for Delete (was one-click).
- ModManager: confirm step for snapshot Delete, clearer "Confirm Restore" /
  "Confirm Delete" labels, unify outer spacing with the rest of admin.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:51:35 -06:00
dd69c17c3b Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:46:58 -06:00