SSE events bridge, PWA service worker, offline banner, lazy admin tabs
- New /api/events SSE endpoint (authed): pushes status every 5s and chat
on log-file mtime change (~1.5s poll). Heartbeat every 15s, hard-caps
each stream at 10min so the browser gets a clean auth refresh on
reconnect. Auto-aborts on client disconnect.
- Factored shared helpers out of the existing routes:
- lib/server-status.ts (probeStatus, reused by /api/status + SSE)
- lib/chat-log.ts (parseLogLine, readChatMessages, logMtime, reused by
/api/chat + SSE)
- EventsBridge client (mounted in Providers) opens one EventSource per
authed session and writes live data into the TanStack Query cache for
["status"] and ["chat"] — no refactor needed in consuming components,
they keep reading their usual query keys.
- Now that SSE pushes updates, polling intervals bumped: StatusCard and
ServerControls 10s -> 60s, ChatBridge 5s -> 30s. SSE handles realtime,
polling is safety fallback.
- OfflineBanner: sticky amber bar when navigator.onLine flips false.
- PWA: minimal public/sw.js with shell + asset cache (network-first for
HTML, stale-while-revalidate for static assets, never touches /api/*
or text/event-stream). ServiceWorkerRegister client registers it in
production only.
- AdminTabs now uses next/dynamic with skeleton fallbacks for Players /
Chat / Mods / Backups / Logs, keeping initial /admin bundle smaller.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
19d66c2de6
commit
359a12ef9d
14 changed files with 460 additions and 132 deletions
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@ -1,92 +1,20 @@
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import { NextRequest, NextResponse } from "next/server";
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import { readFileSync, existsSync } from "fs";
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import { auth } from "@/lib/auth";
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import { sendCommand } from "@/lib/rcon";
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import { readChatMessages } from "@/lib/chat-log";
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export const dynamic = "force-dynamic";
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const LOG_FILE = "/home/minecraft/server/logs/latest.log";
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type ChatMessage = {
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time: string;
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type: "chat" | "join" | "leave" | "death" | "server";
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player: string;
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message: string;
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};
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function parseLogLine(line: string): ChatMessage | null {
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// [HH:MM:SS] [Server thread/INFO] [minecraft/DedicatedServer]: <Player> message
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const chatMatch = line.match(
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/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*<(\w+)>\s*(.*)/
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);
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if (chatMatch) {
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return { time: chatMatch[1], type: "chat", player: chatMatch[2], message: chatMatch[3] };
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}
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// Player joins
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const joinMatch = line.match(
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/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:PlayerList|ServerPlayer)\]:\s*(\w+)\s+joined the game/
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);
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if (joinMatch) {
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return { time: joinMatch[1], type: "join", player: joinMatch[2], message: "joined the game" };
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}
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// Player leaves
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const leaveMatch = line.match(
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/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:PlayerList|ServerPlayer)\]:\s*(\w+)\s+left the game/
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);
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if (leaveMatch) {
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return { time: leaveMatch[1], type: "leave", player: leaveMatch[2], message: "left the game" };
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}
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// Deaths
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const deathMatch = line.match(
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/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*(\w+)\s+(was |died|drowned|burned|fell|starved|suffocated|hit|blew|withered|tried|experienced|went|walked|froze|was prick|was stung|was impaled|was squashed|was skewered|was squished|was pummeled|discovered)(.*)/
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);
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if (deathMatch) {
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return {
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time: deathMatch[1],
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type: "death",
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player: deathMatch[2],
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message: deathMatch[3] + (deathMatch[4] || ""),
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};
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}
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// Server say command
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const sayMatch = line.match(
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/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*\[Server\]\s*(.*)/
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);
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if (sayMatch) {
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return { time: sayMatch[1], type: "server", player: "Server", message: sayMatch[2] };
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}
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return null;
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}
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export async function GET(req: NextRequest) {
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const session = await auth();
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if (!session) {
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return NextResponse.json({ error: "Unauthorized" }, { status: 403 });
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}
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if (!existsSync(LOG_FILE)) {
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return NextResponse.json([]);
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}
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const maxLines = parseInt(req.nextUrl.searchParams.get("lines") || "100");
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try {
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const content = readFileSync(LOG_FILE, "utf8");
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const lines = content.split("\n");
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const messages: ChatMessage[] = [];
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// Parse from the end, collect up to maxLines relevant messages
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for (let i = lines.length - 1; i >= 0 && messages.length < maxLines; i--) {
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const msg = parseLogLine(lines[i]);
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if (msg) messages.unshift(msg);
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}
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return NextResponse.json(messages);
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return NextResponse.json(readChatMessages(maxLines));
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} catch (e) {
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return NextResponse.json(
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{ error: (e as Error).message },
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@ -106,7 +34,6 @@ export async function POST(req: NextRequest) {
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return NextResponse.json({ error: "Invalid message" }, { status: 400 });
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}
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// Sanitize: strip newlines/carriage returns to prevent RCON command injection
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const sanitized = message.replace(/[\r\n]/g, "").trim();
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if (!sanitized) {
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return NextResponse.json({ error: "Empty message" }, { status: 400 });
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106
app/api/events/route.ts
Normal file
106
app/api/events/route.ts
Normal file
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@ -0,0 +1,106 @@
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import { NextRequest } from "next/server";
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import { auth } from "@/lib/auth";
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import { probeStatus } from "@/lib/server-status";
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import { readChatMessages, logMtime } from "@/lib/chat-log";
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export const dynamic = "force-dynamic";
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export const runtime = "nodejs";
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const STATUS_INTERVAL_MS = 5000;
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const LOG_POLL_MS = 1500;
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const HEARTBEAT_MS = 15_000;
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const MAX_LIFETIME_MS = 10 * 60 * 1000;
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export async function GET(req: NextRequest) {
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const session = await auth();
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if (!session) {
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return new Response(JSON.stringify({ error: "Unauthorized" }), {
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status: 403,
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headers: { "Content-Type": "application/json" },
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});
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}
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const encoder = new TextEncoder();
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const stream = new ReadableStream({
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async start(controller) {
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let closed = false;
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const timers: ReturnType<typeof setTimeout>[] = [];
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const safeSend = (data: string) => {
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if (closed) return;
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try {
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controller.enqueue(encoder.encode(data));
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} catch {
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closed = true;
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}
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};
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const send = (event: string, payload: unknown) =>
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safeSend(`event: ${event}\ndata: ${JSON.stringify(payload)}\n\n`);
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const heartbeat = () => safeSend(`: hb ${Date.now()}\n\n`);
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const cleanup = () => {
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if (closed) return;
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closed = true;
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for (const t of timers) clearTimeout(t);
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try {
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controller.close();
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} catch {}
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};
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req.signal.addEventListener("abort", cleanup);
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// Initial payload
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try {
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const status = await probeStatus();
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send("status", status);
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const chat = readChatMessages(50);
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send("chat", chat);
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} catch {}
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let lastLogMtime = logMtime();
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const pollStatus = async () => {
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if (closed) return;
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try {
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const status = await probeStatus();
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send("status", status);
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} catch {}
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if (!closed) timers.push(setTimeout(pollStatus, STATUS_INTERVAL_MS));
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};
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const pollLog = () => {
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if (closed) return;
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try {
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const mt = logMtime();
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if (mt && mt !== lastLogMtime) {
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lastLogMtime = mt;
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const chat = readChatMessages(50);
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send("chat", chat);
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}
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} catch {}
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if (!closed) timers.push(setTimeout(pollLog, LOG_POLL_MS));
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};
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const beat = () => {
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if (closed) return;
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heartbeat();
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if (!closed) timers.push(setTimeout(beat, HEARTBEAT_MS));
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};
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timers.push(setTimeout(pollStatus, STATUS_INTERVAL_MS));
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timers.push(setTimeout(pollLog, LOG_POLL_MS));
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timers.push(setTimeout(beat, HEARTBEAT_MS));
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// Hard cap stream lifetime so auth/session stays fresh on reconnect
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timers.push(setTimeout(cleanup, MAX_LIFETIME_MS));
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},
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});
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return new Response(stream, {
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headers: {
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"Content-Type": "text/event-stream; charset=utf-8",
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"Cache-Control": "no-cache, no-transform",
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Connection: "keep-alive",
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"X-Accel-Buffering": "no",
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},
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});
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}
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@ -1,57 +1,9 @@
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import { NextResponse } from "next/server";
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import { status } from "minecraft-server-util";
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import { execSync } from "child_process";
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import { MC_SERVER_IP, MC_SERVER_PORT } from "@/lib/constants";
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import { sendCommand } from "@/lib/rcon";
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import { probeStatus } from "@/lib/server-status";
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import { memoAsync } from "@/lib/cache";
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export const dynamic = "force-dynamic";
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type StatusResult = {
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online: boolean;
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starting?: boolean;
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players: { online: number; max: number };
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version?: string;
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motd?: string;
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};
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async function probeStatus(): Promise<StatusResult> {
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// Race protocol ping + RCON in parallel — whichever wins first signals "online"
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const ping = status(MC_SERVER_IP, MC_SERVER_PORT, { timeout: 3000 }).then(
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(r): StatusResult => ({
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online: true,
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players: { online: r.players.online, max: r.players.max },
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version: r.version.name,
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motd: r.motd.clean,
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})
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);
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const rcon = sendCommand("list").then((response): StatusResult => {
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const match = response.match(/There are (\d+) of a max of (\d+) players/);
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return {
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online: true,
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players: {
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online: match ? parseInt(match[1], 10) : 0,
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max: match ? parseInt(match[2], 10) : 20,
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},
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};
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});
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try {
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return await Promise.any([ping, rcon]);
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} catch {
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// Both failed — check if process is up
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let starting = false;
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try {
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const out = execSync("systemctl is-active minecraft.service", {
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encoding: "utf8",
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}).trim();
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starting = out === "active" || out === "activating";
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} catch {}
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return { online: false, starting, players: { online: 0, max: 0 } };
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}
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}
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export async function GET() {
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const result = await memoAsync("status", 3000, probeStatus);
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return NextResponse.json(result, {
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@ -6,6 +6,9 @@ import { Toaster } from "sonner";
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import { useEffect, useState } from "react";
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import { CommandPalette } from "@/components/CommandPalette";
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import { PlayerDrawer } from "@/components/PlayerDrawer";
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import { EventsBridge } from "@/components/EventsBridge";
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import { OfflineBanner } from "@/components/OfflineBanner";
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import { ServiceWorkerRegister } from "@/components/ServiceWorkerRegister";
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export function Providers({ children }: { children: React.ReactNode }) {
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const [queryClient] = useState(
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@ -33,6 +36,9 @@ export function Providers({ children }: { children: React.ReactNode }) {
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return (
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<SessionProvider>
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<QueryClientProvider client={queryClient}>
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<EventsBridge />
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<ServiceWorkerRegister />
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<OfflineBanner />
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{children}
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<CommandPalette />
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<PlayerDrawer />
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@ -1,14 +1,39 @@
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"use client";
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import { useEffect, useState } from "react";
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import dynamic from "next/dynamic";
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import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs";
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import { ServerControls } from "@/components/ServerControls";
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import { Analytics } from "@/components/Analytics";
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import { PlayerManager } from "@/components/PlayerManager";
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import { ChatBridge } from "@/components/ChatBridge";
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import { ModManager } from "@/components/ModManager";
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import { BackupManager } from "@/components/BackupManager";
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import { LogViewer } from "@/components/LogViewer";
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import { Skeleton } from "@/components/ui/skeleton";
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const TabFallback = () => (
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<div className="space-y-3">
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<Skeleton className="h-24 w-full" />
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<Skeleton className="h-48 w-full" />
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</div>
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);
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const PlayerManager = dynamic(
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() => import("@/components/PlayerManager").then((m) => ({ default: m.PlayerManager })),
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{ loading: TabFallback, ssr: false }
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);
|
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const ChatBridge = dynamic(
|
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() => import("@/components/ChatBridge").then((m) => ({ default: m.ChatBridge })),
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{ loading: TabFallback, ssr: false }
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||||
);
|
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const ModManager = dynamic(
|
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() => import("@/components/ModManager").then((m) => ({ default: m.ModManager })),
|
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{ loading: TabFallback, ssr: false }
|
||||
);
|
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const BackupManager = dynamic(
|
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() => import("@/components/BackupManager").then((m) => ({ default: m.BackupManager })),
|
||||
{ loading: TabFallback, ssr: false }
|
||||
);
|
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const LogViewer = dynamic(
|
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() => import("@/components/LogViewer").then((m) => ({ default: m.LogViewer })),
|
||||
{ loading: TabFallback, ssr: false }
|
||||
);
|
||||
|
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const TABS = [
|
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{ value: "server", label: "Server" },
|
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|
|
|
|||
|
|
@ -29,7 +29,7 @@ export function ChatBridge() {
|
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const { data: messages = [] } = useQuery<ChatMessage[]>({
|
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queryKey: ["chat"],
|
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queryFn: () => fetch("/api/chat?lines=50").then((r) => r.json()),
|
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refetchInterval: 5000,
|
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refetchInterval: 30_000,
|
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staleTime: 2000,
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});
|
||||
|
||||
|
|
|
|||
51
components/EventsBridge.tsx
Normal file
51
components/EventsBridge.tsx
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
"use client";
|
||||
|
||||
import { useQueryClient } from "@tanstack/react-query";
|
||||
import { useSession } from "next-auth/react";
|
||||
import { useEffect } from "react";
|
||||
|
||||
export function EventsBridge() {
|
||||
const { data: session, status } = useSession();
|
||||
const queryClient = useQueryClient();
|
||||
|
||||
useEffect(() => {
|
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if (status !== "authenticated" || !session) return;
|
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if (typeof window === "undefined" || !("EventSource" in window)) return;
|
||||
|
||||
let closed = false;
|
||||
let es: EventSource | null = null;
|
||||
|
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const connect = () => {
|
||||
if (closed) return;
|
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es = new EventSource("/api/events");
|
||||
|
||||
es.addEventListener("status", (e: MessageEvent) => {
|
||||
try {
|
||||
queryClient.setQueryData(["status"], JSON.parse(e.data));
|
||||
} catch {}
|
||||
});
|
||||
es.addEventListener("chat", (e: MessageEvent) => {
|
||||
try {
|
||||
queryClient.setQueryData(["chat"], JSON.parse(e.data));
|
||||
} catch {}
|
||||
});
|
||||
|
||||
es.onerror = () => {
|
||||
// Browser auto-retries, but if the server closed after the 10m cap
|
||||
// we want a clean reconnect rather than tight reconnect loops.
|
||||
if (closed) return;
|
||||
es?.close();
|
||||
es = null;
|
||||
setTimeout(connect, 3000);
|
||||
};
|
||||
};
|
||||
|
||||
connect();
|
||||
return () => {
|
||||
closed = true;
|
||||
es?.close();
|
||||
};
|
||||
}, [status, session, queryClient]);
|
||||
|
||||
return null;
|
||||
}
|
||||
32
components/OfflineBanner.tsx
Normal file
32
components/OfflineBanner.tsx
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
"use client";
|
||||
|
||||
import { useEffect, useState } from "react";
|
||||
|
||||
export function OfflineBanner() {
|
||||
const [online, setOnline] = useState(true);
|
||||
|
||||
useEffect(() => {
|
||||
if (typeof navigator === "undefined") return;
|
||||
setOnline(navigator.onLine);
|
||||
const on = () => setOnline(true);
|
||||
const off = () => setOnline(false);
|
||||
window.addEventListener("online", on);
|
||||
window.addEventListener("offline", off);
|
||||
return () => {
|
||||
window.removeEventListener("online", on);
|
||||
window.removeEventListener("offline", off);
|
||||
};
|
||||
}, []);
|
||||
|
||||
if (online) return null;
|
||||
|
||||
return (
|
||||
<div
|
||||
role="status"
|
||||
aria-live="polite"
|
||||
className="sticky top-0 z-30 w-full bg-amber-500/20 border-b border-amber-500/30 text-amber-200 text-xs sm:text-sm px-3 py-1.5 text-center backdrop-blur"
|
||||
>
|
||||
You're offline — showing cached data. Live updates will resume automatically.
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
|
@ -39,7 +39,7 @@ export function ServerControls() {
|
|||
const { data: status, isLoading } = useQuery<ServerStatus>({
|
||||
queryKey: ["status"],
|
||||
queryFn: () => fetch("/api/status").then((r) => r.json()),
|
||||
refetchInterval: 10000,
|
||||
refetchInterval: 60_000,
|
||||
staleTime: 5000,
|
||||
});
|
||||
|
||||
|
|
|
|||
22
components/ServiceWorkerRegister.tsx
Normal file
22
components/ServiceWorkerRegister.tsx
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
"use client";
|
||||
|
||||
import { useEffect } from "react";
|
||||
|
||||
export function ServiceWorkerRegister() {
|
||||
useEffect(() => {
|
||||
if (typeof navigator === "undefined") return;
|
||||
if (!("serviceWorker" in navigator)) return;
|
||||
if (process.env.NODE_ENV !== "production") return;
|
||||
|
||||
const register = () => {
|
||||
navigator.serviceWorker
|
||||
.register("/sw.js", { scope: "/" })
|
||||
.catch(() => {});
|
||||
};
|
||||
|
||||
if (document.readyState === "complete") register();
|
||||
else window.addEventListener("load", register, { once: true });
|
||||
}, []);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
|
@ -20,7 +20,7 @@ export function StatusCard() {
|
|||
const { data, isLoading } = useQuery<ServerStatus>({
|
||||
queryKey: ["status"],
|
||||
queryFn: () => fetch("/api/status").then((r) => r.json()),
|
||||
refetchInterval: 10000,
|
||||
refetchInterval: 60_000,
|
||||
staleTime: 5000,
|
||||
});
|
||||
|
||||
|
|
|
|||
74
lib/chat-log.ts
Normal file
74
lib/chat-log.ts
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
import { readFileSync, existsSync, statSync } from "fs";
|
||||
|
||||
export const LOG_FILE = "/home/minecraft/server/logs/latest.log";
|
||||
|
||||
export type ChatMessage = {
|
||||
time: string;
|
||||
type: "chat" | "join" | "leave" | "death" | "server";
|
||||
player: string;
|
||||
message: string;
|
||||
};
|
||||
|
||||
export function parseLogLine(line: string): ChatMessage | null {
|
||||
const chatMatch = line.match(
|
||||
/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*<(\w+)>\s*(.*)/
|
||||
);
|
||||
if (chatMatch) {
|
||||
return { time: chatMatch[1], type: "chat", player: chatMatch[2], message: chatMatch[3] };
|
||||
}
|
||||
|
||||
const joinMatch = line.match(
|
||||
/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:PlayerList|ServerPlayer)\]:\s*(\w+)\s+joined the game/
|
||||
);
|
||||
if (joinMatch) {
|
||||
return { time: joinMatch[1], type: "join", player: joinMatch[2], message: "joined the game" };
|
||||
}
|
||||
|
||||
const leaveMatch = line.match(
|
||||
/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:PlayerList|ServerPlayer)\]:\s*(\w+)\s+left the game/
|
||||
);
|
||||
if (leaveMatch) {
|
||||
return { time: leaveMatch[1], type: "leave", player: leaveMatch[2], message: "left the game" };
|
||||
}
|
||||
|
||||
const deathMatch = line.match(
|
||||
/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*(\w+)\s+(was |died|drowned|burned|fell|starved|suffocated|hit|blew|withered|tried|experienced|went|walked|froze|was prick|was stung|was impaled|was squashed|was skewered|was squished|was pummeled|discovered)(.*)/
|
||||
);
|
||||
if (deathMatch) {
|
||||
return {
|
||||
time: deathMatch[1],
|
||||
type: "death",
|
||||
player: deathMatch[2],
|
||||
message: deathMatch[3] + (deathMatch[4] || ""),
|
||||
};
|
||||
}
|
||||
|
||||
const sayMatch = line.match(
|
||||
/\[(\d{2}:\d{2}:\d{2})\].*\[minecraft\/(?:DedicatedServer|MinecraftServer)\]:\s*\[Server\]\s*(.*)/
|
||||
);
|
||||
if (sayMatch) {
|
||||
return { time: sayMatch[1], type: "server", player: "Server", message: sayMatch[2] };
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
export function readChatMessages(maxLines = 50): ChatMessage[] {
|
||||
if (!existsSync(LOG_FILE)) return [];
|
||||
const content = readFileSync(LOG_FILE, "utf8");
|
||||
const lines = content.split("\n");
|
||||
const messages: ChatMessage[] = [];
|
||||
for (let i = lines.length - 1; i >= 0 && messages.length < maxLines; i--) {
|
||||
const msg = parseLogLine(lines[i]);
|
||||
if (msg) messages.unshift(msg);
|
||||
}
|
||||
return messages;
|
||||
}
|
||||
|
||||
export function logMtime(): number {
|
||||
try {
|
||||
return statSync(LOG_FILE).mtimeMs;
|
||||
} catch {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
47
lib/server-status.ts
Normal file
47
lib/server-status.ts
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
import { status } from "minecraft-server-util";
|
||||
import { execSync } from "child_process";
|
||||
import { MC_SERVER_IP, MC_SERVER_PORT } from "./constants";
|
||||
import { sendCommand } from "./rcon";
|
||||
|
||||
export type StatusResult = {
|
||||
online: boolean;
|
||||
starting?: boolean;
|
||||
players: { online: number; max: number };
|
||||
version?: string;
|
||||
motd?: string;
|
||||
};
|
||||
|
||||
export async function probeStatus(): Promise<StatusResult> {
|
||||
const ping = status(MC_SERVER_IP, MC_SERVER_PORT, { timeout: 3000 }).then(
|
||||
(r): StatusResult => ({
|
||||
online: true,
|
||||
players: { online: r.players.online, max: r.players.max },
|
||||
version: r.version.name,
|
||||
motd: r.motd.clean,
|
||||
})
|
||||
);
|
||||
|
||||
const rcon = sendCommand("list").then((response): StatusResult => {
|
||||
const match = response.match(/There are (\d+) of a max of (\d+) players/);
|
||||
return {
|
||||
online: true,
|
||||
players: {
|
||||
online: match ? parseInt(match[1], 10) : 0,
|
||||
max: match ? parseInt(match[2], 10) : 20,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
try {
|
||||
return await Promise.any([ping, rcon]);
|
||||
} catch {
|
||||
let starting = false;
|
||||
try {
|
||||
const out = execSync("systemctl is-active minecraft.service", {
|
||||
encoding: "utf8",
|
||||
}).trim();
|
||||
starting = out === "active" || out === "activating";
|
||||
} catch {}
|
||||
return { online: false, starting, players: { online: 0, max: 0 } };
|
||||
}
|
||||
}
|
||||
86
public/sw.js
Normal file
86
public/sw.js
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
// HurkiCorgi MC — minimal service worker
|
||||
// Strategy: network-first for HTML/data, stale-while-revalidate for assets,
|
||||
// offline fallback to the cached shell.
|
||||
|
||||
const VERSION = "v1";
|
||||
const SHELL_CACHE = `shell-${VERSION}`;
|
||||
const ASSET_CACHE = `assets-${VERSION}`;
|
||||
const SHELL_URLS = ["/", "/icon.svg", "/manifest.json"];
|
||||
|
||||
self.addEventListener("install", (event) => {
|
||||
event.waitUntil(
|
||||
caches.open(SHELL_CACHE).then((c) => c.addAll(SHELL_URLS)).catch(() => {})
|
||||
);
|
||||
self.skipWaiting();
|
||||
});
|
||||
|
||||
self.addEventListener("activate", (event) => {
|
||||
event.waitUntil(
|
||||
(async () => {
|
||||
const keys = await caches.keys();
|
||||
await Promise.all(
|
||||
keys
|
||||
.filter((k) => k !== SHELL_CACHE && k !== ASSET_CACHE)
|
||||
.map((k) => caches.delete(k))
|
||||
);
|
||||
await self.clients.claim();
|
||||
})()
|
||||
);
|
||||
});
|
||||
|
||||
function isAsset(url) {
|
||||
return (
|
||||
url.pathname.startsWith("/_next/static/") ||
|
||||
url.pathname.endsWith(".svg") ||
|
||||
url.pathname.endsWith(".woff2") ||
|
||||
url.pathname.endsWith(".png") ||
|
||||
url.pathname.endsWith(".ico")
|
||||
);
|
||||
}
|
||||
|
||||
self.addEventListener("fetch", (event) => {
|
||||
const req = event.request;
|
||||
if (req.method !== "GET") return;
|
||||
|
||||
const url = new URL(req.url);
|
||||
if (url.origin !== self.location.origin) return;
|
||||
|
||||
// Never intercept API, auth, SSE, or anything under /api
|
||||
if (url.pathname.startsWith("/api/")) return;
|
||||
if (req.headers.get("accept")?.includes("text/event-stream")) return;
|
||||
|
||||
// Assets: stale-while-revalidate
|
||||
if (isAsset(url)) {
|
||||
event.respondWith(
|
||||
caches.open(ASSET_CACHE).then(async (cache) => {
|
||||
const cached = await cache.match(req);
|
||||
const fetchPromise = fetch(req)
|
||||
.then((res) => {
|
||||
if (res.ok) cache.put(req, res.clone());
|
||||
return res;
|
||||
})
|
||||
.catch(() => cached || Response.error());
|
||||
return cached || fetchPromise;
|
||||
})
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// HTML / navigations: network-first with cache fallback
|
||||
if (req.mode === "navigate" || req.headers.get("accept")?.includes("text/html")) {
|
||||
event.respondWith(
|
||||
fetch(req)
|
||||
.then((res) => {
|
||||
if (res.ok) {
|
||||
const clone = res.clone();
|
||||
caches.open(SHELL_CACHE).then((c) => c.put(req, clone));
|
||||
}
|
||||
return res;
|
||||
})
|
||||
.catch(async () => {
|
||||
const cached = await caches.match(req);
|
||||
return cached || caches.match("/");
|
||||
})
|
||||
);
|
||||
}
|
||||
});
|
||||
Loading…
Add table
Add a link
Reference in a new issue