Commit graph

3 commits

Author SHA1 Message Date
359a12ef9d SSE events bridge, PWA service worker, offline banner, lazy admin tabs
- New /api/events SSE endpoint (authed): pushes status every 5s and chat
  on log-file mtime change (~1.5s poll). Heartbeat every 15s, hard-caps
  each stream at 10min so the browser gets a clean auth refresh on
  reconnect. Auto-aborts on client disconnect.
- Factored shared helpers out of the existing routes:
  - lib/server-status.ts (probeStatus, reused by /api/status + SSE)
  - lib/chat-log.ts (parseLogLine, readChatMessages, logMtime, reused by
    /api/chat + SSE)
- EventsBridge client (mounted in Providers) opens one EventSource per
  authed session and writes live data into the TanStack Query cache for
  ["status"] and ["chat"] — no refactor needed in consuming components,
  they keep reading their usual query keys.
- Now that SSE pushes updates, polling intervals bumped: StatusCard and
  ServerControls 10s -> 60s, ChatBridge 5s -> 30s. SSE handles realtime,
  polling is safety fallback.
- OfflineBanner: sticky amber bar when navigator.onLine flips false.
- PWA: minimal public/sw.js with shell + asset cache (network-first for
  HTML, stale-while-revalidate for static assets, never touches /api/*
  or text/event-stream). ServiceWorkerRegister client registers it in
  production only.
- AdminTabs now uses next/dynamic with skeleton fallbacks for Players /
  Chat / Mods / Backups / Logs, keeping initial /admin bundle smaller.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 05:48:00 -06:00
b6cf8c7cdc Performance: RCON pooling, route caching, parallel status probe
Server:
- lib/cache.ts: tiny TTL memo for hot paths.
- lib/rcon.ts: pooled connection with 30s idle close and one-shot retry;
  was opening a fresh TCP per RCON call.
- /api/status: race protocol-ping + RCON with Promise.any (was sequential
  with 5s timeouts) and memo 3s; adds Cache-Control.
- /api/players: memo 10s, invalidated on mutations.
- /api/mods: getModDetails memo 10s (invalidated on install/remove) —
  eliminates per-request readdirSync/statSync/AdmZip parse.
- /api/analytics: reverse-scan JSONL to window cutoff (O(window) vs O(file))
  and memo 30s.
- /api/logs: memo 2s to throttle journalctl spawns during Live mode.

Client:
- StatusCard + ServerControls: staleTime 5s, both poll every 10s, dedup
  via shared query key.
- Analytics: staleTime 30s; memoize sparkline SVG paths.
- Modrinth search icons + mc-heads avatars: width/height + loading=lazy +
  decoding=async.
- next.config.ts: images.remotePatterns for future next/image migration,
  explicit compress=true.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:59:10 -06:00
dd69c17c3b Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:46:58 -06:00