- New /api/events SSE endpoint (authed): pushes status every 5s and chat
on log-file mtime change (~1.5s poll). Heartbeat every 15s, hard-caps
each stream at 10min so the browser gets a clean auth refresh on
reconnect. Auto-aborts on client disconnect.
- Factored shared helpers out of the existing routes:
- lib/server-status.ts (probeStatus, reused by /api/status + SSE)
- lib/chat-log.ts (parseLogLine, readChatMessages, logMtime, reused by
/api/chat + SSE)
- EventsBridge client (mounted in Providers) opens one EventSource per
authed session and writes live data into the TanStack Query cache for
["status"] and ["chat"] — no refactor needed in consuming components,
they keep reading their usual query keys.
- Now that SSE pushes updates, polling intervals bumped: StatusCard and
ServerControls 10s -> 60s, ChatBridge 5s -> 30s. SSE handles realtime,
polling is safety fallback.
- OfflineBanner: sticky amber bar when navigator.onLine flips false.
- PWA: minimal public/sw.js with shell + asset cache (network-first for
HTML, stale-while-revalidate for static assets, never touches /api/*
or text/event-stream). ServiceWorkerRegister client registers it in
production only.
- AdminTabs now uses next/dynamic with skeleton fallbacks for Players /
Chat / Mods / Backups / Logs, keeping initial /admin bundle smaller.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>