Per-player playtime tracking + sparkline hover tooltips
- New GET /api/players/playtime (authed): reads each vanilla stats file
under /home/minecraft/server/world/stats and maps uuid→name via
usercache.json. Returns playtime in ticks and hours, plus file mtime
as "last seen". Memoized 60s via lib/cache#memoAsync.
- New PlaytimeLeaderboard card in the Players tab:
- Rank, avatar (click → PlayerDrawer), relative last-seen, hours.
- Top 10 by default with toggle to show all; combined hours badge.
- PlayerDrawer surfaces the player's total hours + last-seen using the
same cached playtime query, plus fills in UUID if the player is not
in ops/whitelist/banned.
- lib/time.ts: formatHours() — minutes under 1h, "H.Hh" under a day,
"Dd Hh" above.
- Analytics sparklines gain hover/touch tooltips:
- Timestamps threaded through from each MetricEntry.
- SVG overlay captures onMouseMove/onTouchMove, computes nearest
index by x, draws a dashed guide line + focus dot.
- Floating tooltip shows HH:MM + formatted value with unit; edge
clamping keeps it in-frame at the extremes.
- Per-chart formatValue so RAM shows GB, CPU 0 decimals, Players
integer, TPS 1 decimal. Keeps the peak-player marker intact.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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6 changed files with 413 additions and 38 deletions
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@ -10,6 +10,8 @@ import { Input } from "@/components/ui/input";
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import { Separator } from "@/components/ui/separator";
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import { PlayerAvatar } from "@/components/PlayerAvatar";
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import { onAppEvent } from "@/lib/events";
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import { formatHours, timeAgo } from "@/lib/time";
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import type { PlaytimeEntry } from "@/components/PlaytimeLeaderboard";
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type PlayerData = {
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ops: { name: string; uuid: string; level: number }[];
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@ -45,6 +47,17 @@ export function PlayerDrawer() {
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staleTime: 10_000,
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});
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const playtime = useQuery<PlaytimeEntry[]>({
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queryKey: ["players-playtime"],
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queryFn: () => fetch("/api/players/playtime").then((r) => r.json()),
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enabled: authed && !!name,
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staleTime: 60_000,
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});
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const myPlaytime = name
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? playtime.data?.find((p) => p.name === name)
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: undefined;
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// Use existing analytics cache (last entry) to determine online now
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const analytics = queryClient.getQueryData<MetricEntry[]>(["analytics", 6]);
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const onlineNow =
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@ -144,6 +157,26 @@ export function PlayerDrawer() {
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</p>
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) : (
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<>
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{myPlaytime && (
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<div className="grid grid-cols-2 gap-3">
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<div className="rounded-md bg-muted p-3">
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<p className="text-xs text-muted-foreground">Playtime</p>
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<p className="text-lg font-bold tabular-nums">
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{formatHours(myPlaytime.playtimeHours)}
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</p>
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</div>
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<div className="rounded-md bg-muted p-3">
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<p className="text-xs text-muted-foreground">Last seen</p>
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<p
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className="text-sm font-medium"
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title={new Date(myPlaytime.lastPlayedMs).toLocaleString()}
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>
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{timeAgo(myPlaytime.lastPlayedMs)}
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</p>
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</div>
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</div>
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)}
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{bannedEntry?.reason && (
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<div>
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<p className="text-xs font-semibold text-muted-foreground uppercase tracking-wide mb-1">
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@ -226,6 +259,7 @@ export function PlayerDrawer() {
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{players.data?.ops.find((p) => p.name === name)?.uuid ||
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players.data?.whitelist.find((p) => p.name === name)?.uuid ||
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players.data?.banned.find((p) => p.name === name)?.uuid ||
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myPlaytime?.uuid ||
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"—"}
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</span>
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</p>
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