48 lines
1.3 KiB
TypeScript
48 lines
1.3 KiB
TypeScript
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import { status } from "minecraft-server-util";
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import { execSync } from "child_process";
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import { MC_SERVER_IP, MC_SERVER_PORT } from "./constants";
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import { sendCommand } from "./rcon";
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export type StatusResult = {
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online: boolean;
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starting?: boolean;
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players: { online: number; max: number };
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version?: string;
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motd?: string;
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};
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export async function probeStatus(): Promise<StatusResult> {
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const ping = status(MC_SERVER_IP, MC_SERVER_PORT, { timeout: 3000 }).then(
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(r): StatusResult => ({
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online: true,
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players: { online: r.players.online, max: r.players.max },
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version: r.version.name,
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motd: r.motd.clean,
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})
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);
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const rcon = sendCommand("list").then((response): StatusResult => {
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const match = response.match(/There are (\d+) of a max of (\d+) players/);
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return {
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online: true,
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players: {
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online: match ? parseInt(match[1], 10) : 0,
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max: match ? parseInt(match[2], 10) : 20,
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},
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};
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});
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try {
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return await Promise.any([ping, rcon]);
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} catch {
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let starting = false;
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try {
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const out = execSync("systemctl is-active minecraft.service", {
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encoding: "utf8",
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}).trim();
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starting = out === "active" || out === "activating";
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} catch {}
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return { online: false, starting, players: { online: 0, max: 0 } };
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}
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}
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