mc-dashboard/lib/modrinth.ts
hurkicorgi dd69c17c3b Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:46:58 -06:00

229 lines
6.3 KiB
TypeScript

import { existsSync, mkdirSync, writeFileSync } from "fs";
import { join } from "path";
import { MODS_DIR, CLIENT_MODS_DIR } from "./constants";
import { getModDetails } from "./mods";
const API = "https://api.modrinth.com/v2";
const GAME_VERSION = "1.20.1";
const LOADER = "forge";
export type ModSide = "client" | "server" | "both";
export type SearchResult = {
slug: string;
title: string;
description: string;
icon_url: string;
downloads: number;
project_id: string;
};
export type ModDownload = {
projectId: string;
versionId: string;
title: string;
filename: string;
url: string;
isDependency: boolean;
alreadyInstalled: boolean;
side: ModSide;
};
export type ResolveResult = {
toInstall: ModDownload[];
skipped: ModDownload[];
conflicts: string[];
};
// ── Search ──────────────────────────────────────────────────
export async function searchMods(query: string): Promise<SearchResult[]> {
const facets = JSON.stringify([
[`categories:${LOADER}`],
[`versions:${GAME_VERSION}`],
["project_type:mod"],
]);
const url = `${API}/search?query=${encodeURIComponent(query)}&facets=${encodeURIComponent(facets)}&limit=12`;
const res = await fetch(url, {
headers: { "User-Agent": "HurkiCorgiMC/1.0 (minecraft.hurkicorgi.com)" },
});
if (!res.ok) throw new Error(`Modrinth search failed: ${res.status}`);
const data = await res.json();
return data.hits.map((h: Record<string, unknown>) => ({
slug: h.slug,
title: h.title,
description: h.description,
icon_url: h.icon_url || "",
downloads: h.downloads,
project_id: h.project_id,
}));
}
// ── Get project details (title + side info) ─────────────────
type ProjectDetails = {
title: string;
client_side: string;
server_side: string;
};
async function getProjectDetails(
projectId: string
): Promise<ProjectDetails | null> {
try {
const res = await fetch(`${API}/project/${projectId}`, {
headers: {
"User-Agent": "HurkiCorgiMC/1.0 (minecraft.hurkicorgi.com)",
},
});
if (!res.ok) return null;
const data = await res.json();
return {
title: data.title || projectId,
client_side: data.client_side || "optional",
server_side: data.server_side || "optional",
};
} catch {
return null;
}
}
export function classifySide(
client_side: string,
server_side: string
): ModSide {
if (server_side === "unsupported") return "client";
if (client_side === "unsupported") return "server";
return "both";
}
// ── Get latest version for a project ────────────────────────
type VersionFile = { url: string; filename: string };
type VersionDep = {
project_id: string | null;
dependency_type: string;
};
type VersionData = {
id: string;
name: string;
files: VersionFile[];
dependencies: VersionDep[];
};
async function getLatestVersion(
projectId: string
): Promise<VersionData | null> {
const url = `${API}/project/${projectId}/version?game_versions=["${GAME_VERSION}"]&loaders=["${LOADER}"]`;
const res = await fetch(url, {
headers: { "User-Agent": "HurkiCorgiMC/1.0 (minecraft.hurkicorgi.com)" },
});
if (!res.ok) return null;
const versions: VersionData[] = await res.json();
return versions.length > 0 ? versions[0] : null;
}
// ── Resolve dependencies ────────────────────────────────────
export async function resolveDependencies(
projectIds: string[],
titles: Record<string, string>
): Promise<ResolveResult> {
// Cache installed mods once for the entire resolution
const installed = getModDetails();
const toInstall: ModDownload[] = [];
const skipped: ModDownload[] = [];
const conflicts: string[] = [];
const visited = new Set<string>();
const queue = projectIds.map((id) => ({ id, isDep: false }));
while (queue.length > 0) {
const item = queue.shift()!;
if (visited.has(item.id)) continue;
visited.add(item.id);
const [version, details] = await Promise.all([
getLatestVersion(item.id),
getProjectDetails(item.id),
]);
if (!version || version.files.length === 0) {
if (!item.isDep) {
conflicts.push(
`"${titles[item.id] || item.id}" has no Forge 1.20.1 version available`
);
}
continue;
}
const title = titles[item.id] || details?.title || item.id;
const side = details
? classifySide(details.client_side, details.server_side)
: "both";
const file = version.files[0];
const mod: ModDownload = {
projectId: item.id,
versionId: version.id,
title,
filename: file.filename,
url: file.url,
isDependency: item.isDep,
alreadyInstalled: false,
side,
};
// Check if already installed (by filename as rough proxy)
const filenameBase = file.filename.replace(/-[\d.]+.*\.jar$/, "").toLowerCase();
const isInstalled = installed.some(
(m) =>
m.filename === file.filename ||
m.filename.toLowerCase().startsWith(filenameBase)
);
if (isInstalled) {
mod.alreadyInstalled = true;
skipped.push(mod);
} else {
toInstall.push(mod);
}
// Queue required dependencies
for (const dep of version.dependencies) {
if (
dep.dependency_type === "required" &&
dep.project_id &&
!visited.has(dep.project_id)
) {
queue.push({ id: dep.project_id, isDep: true });
}
}
}
return { toInstall, skipped, conflicts };
}
// ── Download a mod ──────────────────────────────────────────
export async function downloadMod(
url: string,
filename: string,
side: ModSide = "both"
): Promise<void> {
const res = await fetch(url);
if (!res.ok) throw new Error(`Failed to download ${filename}: ${res.status}`);
const targetDir = side === "client" ? CLIENT_MODS_DIR : MODS_DIR;
if (side === "client" && !existsSync(CLIENT_MODS_DIR)) {
mkdirSync(CLIENT_MODS_DIR, { recursive: true });
}
const buffer = Buffer.from(await res.arrayBuffer());
writeFileSync(join(targetDir, filename), buffer);
}