mc-dashboard/app/api/snapshots/restore/route.ts
hurkicorgi dd69c17c3b Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:46:58 -06:00

47 lines
1.2 KiB
TypeScript

import { NextRequest, NextResponse } from "next/server";
import { exec } from "child_process";
import { auth } from "@/lib/auth";
import { restoreSnapshot } from "@/lib/snapshots";
import { rebuildModpack, waitForServer } from "@/lib/mods";
export async function POST(req: NextRequest) {
const session = await auth();
if (!session) {
return NextResponse.json({ error: "Unauthorized" }, { status: 403 });
}
const { dirName } = await req.json();
if (!dirName || dirName.includes("/") || dirName.includes("..")) {
return NextResponse.json({ error: "Invalid snapshot" }, { status: 400 });
}
try {
restoreSnapshot(dirName);
await new Promise<void>((resolve, reject) => {
exec("sudo systemctl restart minecraft.service", (err) => {
if (err) reject(err);
else resolve();
});
});
const online = await waitForServer(90000);
try {
rebuildModpack();
} catch {}
return NextResponse.json({
success: true,
online,
message: online
? "Snapshot restored. Server is online."
: "Snapshot restored. Server is starting...",
});
} catch (e) {
return NextResponse.json(
{ success: false, message: (e as Error).message },
{ status: 500 }
);
}
}