Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded Forge 1.20.1 server. Includes server controls, player management, mod manager with Modrinth search and dependency resolution, world backups, snapshots, analytics, logs, and chat bridge. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
47 lines
1.2 KiB
TypeScript
47 lines
1.2 KiB
TypeScript
import { NextRequest, NextResponse } from "next/server";
|
|
import { exec } from "child_process";
|
|
import { auth } from "@/lib/auth";
|
|
import { restoreSnapshot } from "@/lib/snapshots";
|
|
import { rebuildModpack, waitForServer } from "@/lib/mods";
|
|
|
|
export async function POST(req: NextRequest) {
|
|
const session = await auth();
|
|
if (!session) {
|
|
return NextResponse.json({ error: "Unauthorized" }, { status: 403 });
|
|
}
|
|
|
|
const { dirName } = await req.json();
|
|
if (!dirName || dirName.includes("/") || dirName.includes("..")) {
|
|
return NextResponse.json({ error: "Invalid snapshot" }, { status: 400 });
|
|
}
|
|
|
|
try {
|
|
restoreSnapshot(dirName);
|
|
|
|
await new Promise<void>((resolve, reject) => {
|
|
exec("sudo systemctl restart minecraft.service", (err) => {
|
|
if (err) reject(err);
|
|
else resolve();
|
|
});
|
|
});
|
|
|
|
const online = await waitForServer(90000);
|
|
|
|
try {
|
|
rebuildModpack();
|
|
} catch {}
|
|
|
|
return NextResponse.json({
|
|
success: true,
|
|
online,
|
|
message: online
|
|
? "Snapshot restored. Server is online."
|
|
: "Snapshot restored. Server is starting...",
|
|
});
|
|
} catch (e) {
|
|
return NextResponse.json(
|
|
{ success: false, message: (e as Error).message },
|
|
{ status: 500 }
|
|
);
|
|
}
|
|
}
|