Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded Forge 1.20.1 server. Includes server controls, player management, mod manager with Modrinth search and dependency resolution, world backups, snapshots, analytics, logs, and chat bridge. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
38 lines
1.2 KiB
TypeScript
38 lines
1.2 KiB
TypeScript
import { NextRequest, NextResponse } from "next/server";
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import { existsSync, createReadStream, statSync } from "fs";
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import { join } from "path";
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import { auth } from "@/lib/auth";
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import { Readable } from "stream";
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export const dynamic = "force-dynamic";
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const BACKUP_DIR = "/home/minecraft/server/backups";
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export async function GET(req: NextRequest) {
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const session = await auth();
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if (!session) {
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return NextResponse.json({ error: "Unauthorized" }, { status: 403 });
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}
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const name = req.nextUrl.searchParams.get("name");
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if (!name || !name.endsWith(".tar.gz") || name.includes("/") || name.includes("..")) {
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return NextResponse.json({ error: "Invalid name" }, { status: 400 });
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}
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const filePath = join(BACKUP_DIR, name);
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if (!existsSync(filePath)) {
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return NextResponse.json({ error: "Backup not found" }, { status: 404 });
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}
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const stat = statSync(filePath);
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const stream = createReadStream(filePath);
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const webStream = Readable.toWeb(stream) as ReadableStream;
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return new Response(webStream, {
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headers: {
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"Content-Type": "application/gzip",
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"Content-Disposition": `attachment; filename="${name}"`,
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"Content-Length": stat.size.toString(),
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},
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});
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}
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