- lib/player-stats.ts: single computePlayerStats() reads every world/stats/<uuid>.json plus world/advancements/<uuid>.json and joins with usercache.json. Returns a flat PlayerStats record per player: playtime, longest life, mob/player kills, deaths, K/D, damage dealt and taken (HP-scaled), blocks mined, items used / crafted / picked up (+ unique), distance (summed across all _one_cm stats), chest opens, nether/end trips, villager trades, fish caught, animals bred, and advancements (non-recipe) / recipes unlocked. - New GET /api/players/stats (authed, 60s memo). Existing /api/players/playtime now returns a thin projection of the same computed data (shared cache key keeps both endpoints cheap). - New components/Leaderboard.tsx with a metric select grouped into Time / Combat / World / Exploration / Progression / Economy (22 metrics). Sorts descending, top 10 with "show all" toggle, smart number formatting (1.2k / 3.4M / HP / km). Replaces the old PlaytimeLeaderboard in the Players tab. - PlayerDrawer upgraded: uses the full stats payload, shows small tiles for Kills / Deaths / K/D / Advs / Mined / Crafted / Distance alongside Playtime + Last seen. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
200 lines
6 KiB
TypeScript
200 lines
6 KiB
TypeScript
import { readFileSync, readdirSync, statSync, existsSync } from "fs";
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import { join } from "path";
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const STATS_DIR = "/home/minecraft/server/world/stats";
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const ADVANCEMENTS_DIR = "/home/minecraft/server/world/advancements";
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const USERCACHE = "/home/minecraft/server/usercache.json";
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const TICKS_PER_HOUR = 20 * 60 * 60;
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const TICKS_PER_SECOND = 20;
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export type PlayerStats = {
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uuid: string;
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name: string;
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lastPlayedMs: number;
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// Time
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playtimeHours: number;
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longestLifeHours: number;
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// Combat
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mobKills: number;
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playerKills: number;
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deaths: number;
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kdr: number;
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damageDealt: number; // HP (scaled /10 from raw)
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damageTaken: number;
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// World interaction
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blocksMined: number;
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itemsUsed: number; // approximates blocks placed + items consumed
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itemsCrafted: number;
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itemsPickedUp: number;
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uniqueItemsPickedUp: number;
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// Exploration
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distanceKm: number; // all *_one_cm divided by 100_000
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chestOpens: number;
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netherPortalEnters: number;
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endPortalEnters: number;
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// Social / economy
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villagerTrades: number;
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fishCaught: number;
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animalsBred: number;
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// Progression
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advancements: number; // excluding recipe advancements
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recipesUnlocked: number;
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};
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type UserCacheEntry = { name: string; uuid: string };
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type StatsFile = {
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stats?: {
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"minecraft:custom"?: Record<string, number>;
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"minecraft:mined"?: Record<string, number>;
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"minecraft:used"?: Record<string, number>;
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"minecraft:crafted"?: Record<string, number>;
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"minecraft:picked_up"?: Record<string, number>;
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};
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};
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type AdvancementFile = Record<string, { done?: boolean } | number>;
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function loadNameMap(): Map<string, string> {
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try {
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const arr = JSON.parse(readFileSync(USERCACHE, "utf8")) as UserCacheEntry[];
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return new Map(arr.map((e) => [e.uuid, e.name]));
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} catch {
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return new Map();
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}
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}
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function sumValues(obj: Record<string, number> | undefined): number {
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if (!obj) return 0;
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let total = 0;
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for (const k in obj) total += Number(obj[k]) || 0;
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return total;
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}
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function countKeys(obj: Record<string, number> | undefined): number {
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if (!obj) return 0;
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return Object.keys(obj).length;
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}
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function get(custom: Record<string, number> | undefined, key: string): number {
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return Number(custom?.[key] || 0);
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}
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function readAdvancements(uuid: string): { advancements: number; recipes: number } {
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const path = join(ADVANCEMENTS_DIR, `${uuid}.json`);
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if (!existsSync(path)) return { advancements: 0, recipes: 0 };
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try {
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const data = JSON.parse(readFileSync(path, "utf8")) as AdvancementFile;
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let advancements = 0;
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let recipes = 0;
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for (const id in data) {
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const entry = data[id];
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if (typeof entry !== "object" || entry === null) continue;
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if (!entry.done) continue;
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if (id.startsWith("minecraft:recipes/")) recipes++;
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else advancements++;
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}
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return { advancements, recipes };
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} catch {
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return { advancements: 0, recipes: 0 };
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}
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}
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export function computePlayerStats(): PlayerStats[] {
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const names = loadNameMap();
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let files: string[];
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try {
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files = readdirSync(STATS_DIR).filter((f) => f.endsWith(".json"));
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} catch {
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return [];
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}
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const out: PlayerStats[] = [];
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for (const file of files) {
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const uuid = file.replace(/\.json$/, "");
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const path = join(STATS_DIR, file);
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try {
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const data = JSON.parse(readFileSync(path, "utf8")) as StatsFile;
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const custom = data.stats?.["minecraft:custom"];
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const mtime = statSync(path).mtimeMs;
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const playtimeTicks = get(custom, "minecraft:play_time");
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const longestLifeTicks = get(custom, "minecraft:time_since_death");
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const mobKills = get(custom, "minecraft:mob_kills");
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const playerKills = get(custom, "minecraft:player_kills");
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const deaths = get(custom, "minecraft:deaths");
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const kdr = deaths === 0 ? mobKills : mobKills / deaths;
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const distanceCm =
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get(custom, "minecraft:walk_one_cm") +
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get(custom, "minecraft:sprint_one_cm") +
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get(custom, "minecraft:crouch_one_cm") +
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get(custom, "minecraft:swim_one_cm") +
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get(custom, "minecraft:fly_one_cm") +
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get(custom, "minecraft:boat_one_cm") +
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get(custom, "minecraft:horse_one_cm") +
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get(custom, "minecraft:minecart_one_cm") +
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get(custom, "minecraft:pig_one_cm") +
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get(custom, "minecraft:strider_one_cm") +
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get(custom, "minecraft:climb_one_cm") +
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get(custom, "minecraft:fall_one_cm") +
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get(custom, "minecraft:aviate_one_cm");
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const adv = readAdvancements(uuid);
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out.push({
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uuid,
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name: names.get(uuid) || uuid.slice(0, 8),
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lastPlayedMs: mtime,
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playtimeHours: round2(playtimeTicks / TICKS_PER_HOUR),
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longestLifeHours: round2(longestLifeTicks / TICKS_PER_HOUR),
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mobKills,
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playerKills,
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deaths,
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kdr: round2(kdr),
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damageDealt: Math.round(get(custom, "minecraft:damage_dealt") / 10),
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damageTaken: Math.round(get(custom, "minecraft:damage_taken") / 10),
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blocksMined: sumValues(data.stats?.["minecraft:mined"]),
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itemsUsed: sumValues(data.stats?.["minecraft:used"]),
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itemsCrafted: sumValues(data.stats?.["minecraft:crafted"]),
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itemsPickedUp: sumValues(data.stats?.["minecraft:picked_up"]),
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uniqueItemsPickedUp: countKeys(data.stats?.["minecraft:picked_up"]),
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distanceKm: round2(distanceCm / 100_000),
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chestOpens: get(custom, "minecraft:open_chest"),
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netherPortalEnters: get(custom, "minecraft:enter_nether_portal"),
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endPortalEnters: get(custom, "minecraft:enter_end_portal"),
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villagerTrades: get(custom, "minecraft:traded_with_villager"),
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fishCaught: get(custom, "minecraft:fish_caught"),
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animalsBred: get(custom, "minecraft:animals_bred"),
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advancements: adv.advancements,
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recipesUnlocked: adv.recipes,
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});
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void TICKS_PER_SECOND;
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} catch {
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// skip corrupt
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}
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}
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out.sort((a, b) => b.playtimeHours - a.playtimeHours);
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return out;
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}
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function round2(n: number): number {
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return Math.round(n * 100) / 100;
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}
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