- Snapshots now include recursive sizeBytes (lib/snapshots.ts dirSize),
rendered as a badge next to mod count.
- Snapshot restore/delete is now type-to-confirm: click Restore/Delete,
type the literal snapshot name, press Enter or click Confirm. Esc
cancels, matches the existing wizard Esc handler.
- Analytics card:
- Uptime ring showing % of datapoints with tps>0 (color-graded
green/amber/red) + numeric % over selected range.
- Peak-player marker dot on the Players sparkline + peak caption.
- "Online now" player list (up to 8) with small PlayerAvatar badges,
sourced from the latest analytics entry's players[] array.
- Player profile drawer (new):
- Slide-in right panel opened by clicking any PlayerAvatar.
- Shows Online / Op / Whitelisted / Banned badges, UUID, ban reason.
- Quick toggles for op/deop, whitelist add/remove, ban (with reason
input) and pardon — reuses /api/players POST contract.
- Global event bus (lib/events.ts) decouples avatars from drawer.
- Esc / backdrop / close-button dismiss.
- PlayerAvatar now renders as a <button> by default (stopPropagation on
click, focus-visible ring); pass interactive={false} to opt out (used
inside the drawer itself).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
21 lines
642 B
TypeScript
21 lines
642 B
TypeScript
export type AppEvents = {
|
|
"player:open": { name: string };
|
|
};
|
|
|
|
export function dispatchAppEvent<K extends keyof AppEvents>(
|
|
name: K,
|
|
detail: AppEvents[K]
|
|
): void {
|
|
if (typeof window === "undefined") return;
|
|
window.dispatchEvent(new CustomEvent(name, { detail }));
|
|
}
|
|
|
|
export function onAppEvent<K extends keyof AppEvents>(
|
|
name: K,
|
|
handler: (detail: AppEvents[K]) => void
|
|
): () => void {
|
|
if (typeof window === "undefined") return () => {};
|
|
const listener = (e: Event) => handler((e as CustomEvent<AppEvents[K]>).detail);
|
|
window.addEventListener(name, listener);
|
|
return () => window.removeEventListener(name, listener);
|
|
}
|