- Snapshots now include recursive sizeBytes (lib/snapshots.ts dirSize),
rendered as a badge next to mod count.
- Snapshot restore/delete is now type-to-confirm: click Restore/Delete,
type the literal snapshot name, press Enter or click Confirm. Esc
cancels, matches the existing wizard Esc handler.
- Analytics card:
- Uptime ring showing % of datapoints with tps>0 (color-graded
green/amber/red) + numeric % over selected range.
- Peak-player marker dot on the Players sparkline + peak caption.
- "Online now" player list (up to 8) with small PlayerAvatar badges,
sourced from the latest analytics entry's players[] array.
- Player profile drawer (new):
- Slide-in right panel opened by clicking any PlayerAvatar.
- Shows Online / Op / Whitelisted / Banned badges, UUID, ban reason.
- Quick toggles for op/deop, whitelist add/remove, ban (with reason
input) and pardon — reuses /api/players POST contract.
- Global event bus (lib/events.ts) decouples avatars from drawer.
- Esc / backdrop / close-button dismiss.
- PlayerAvatar now renders as a <button> by default (stopPropagation on
click, focus-visible ring); pass interactive={false} to opt out (used
inside the drawer itself).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded
Forge 1.20.1 server. Includes server controls, player management, mod
manager with Modrinth search and dependency resolution, world backups,
snapshots, analytics, logs, and chat bridge.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>