UX polish pass 2: toasts, optimistic updates, mod update detection

- Install sonner; <Toaster> mounted in Providers, auto-tracks theme.
- Toasts replace inline result Alerts across ServerControls, PlayerManager,
  BackupManager, ModManager (install/remove/restore/delete/start/stop).
- PlayerManager: optimistic op/deop/whitelist/ban/pardon via onMutate +
  rollback; UI updates instantly before RCON round-trip.
- Modrinth search results now show author + "updated Xd ago" with full
  timestamp on hover; downloads on its own row.
- New /api/mods/updates endpoint: per-installed-mod Modrinth latest-version
  lookup (parallel, 30min memo). Amber "Update available" badge rendered
  next to installed mod rows when filenames differ.
- PlayerAvatar + Modrinth icons migrated to next/image (unoptimized, size
  hints) — fewer layout shifts.
- Login page surfaces ?error= + NextAuth error codes (CredentialsSignin,
  SessionRequired, etc.), preserves callbackUrl, adds autocomplete hints
  and role="alert". Wrapped in Suspense per Next 16 requirement.
- Snapshots + backups show relative "Xh ago" with exact timestamp on hover
  via new lib/time.ts helper.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hurkicorgi 2026-04-13 05:11:17 -06:00
parent 6c91f7fef0
commit f9ae1afac1
12 changed files with 334 additions and 76 deletions

View file

@ -2,10 +2,10 @@
import { useQuery, useMutation, useQueryClient } from "@tanstack/react-query";
import { useState } from "react";
import { toast } from "sonner";
import { Button } from "@/components/ui/button";
import { Badge } from "@/components/ui/badge";
import { Input } from "@/components/ui/input";
import { Alert, AlertDescription } from "@/components/ui/alert";
import { Separator } from "@/components/ui/separator";
import {
Card,
@ -29,7 +29,6 @@ export function PlayerManager() {
const [tab, setTab] = useState<Tab>("ops");
const [playerName, setPlayerName] = useState("");
const [banReason, setBanReason] = useState("");
const [result, setResult] = useState<{ ok: boolean; message: string } | null>(null);
const { data = { ops: [], whitelist: [], banned: [] } } = useQuery<PlayerData>({
queryKey: ["players"],
@ -53,14 +52,54 @@ export function PlayerManager() {
if (!res.ok) throw new Error(data.error);
return data;
},
onMutate: async (params) => {
await queryClient.cancelQueries({ queryKey: ["players"] });
const prev = queryClient.getQueryData<PlayerData>(["players"]);
if (prev) {
const next: PlayerData = {
ops: [...prev.ops],
whitelist: [...prev.whitelist],
banned: [...prev.banned],
};
const name = params.player;
switch (params.action) {
case "op":
if (!next.ops.some((p) => p.name === name))
next.ops.push({ name, uuid: "", level: 4 });
break;
case "deop":
next.ops = next.ops.filter((p) => p.name !== name);
break;
case "whitelist add":
if (!next.whitelist.some((p) => p.name === name))
next.whitelist.push({ name, uuid: "" });
break;
case "whitelist remove":
next.whitelist = next.whitelist.filter((p) => p.name !== name);
break;
case "ban":
if (!next.banned.some((p) => p.name === name))
next.banned.push({ name, uuid: "", reason: params.reason || "" });
break;
case "pardon":
next.banned = next.banned.filter((p) => p.name !== name);
break;
}
queryClient.setQueryData(["players"], next);
}
return { prev };
},
onSuccess: (data) => {
setResult({ ok: true, message: data.response || "Done" });
toast.success(data.response || "Done");
setPlayerName("");
setBanReason("");
queryClient.invalidateQueries({ queryKey: ["players"] });
},
onError: (err) => {
setResult({ ok: false, message: err.message });
onError: (err, _vars, ctx) => {
if (ctx?.prev) queryClient.setQueryData(["players"], ctx.prev);
toast.error("Action failed", { description: err.message });
},
onSettled: () => {
queryClient.invalidateQueries({ queryKey: ["players"] });
},
});
@ -101,7 +140,7 @@ export function PlayerManager() {
{tabs.map((t) => (
<button
key={t.key}
onClick={() => { setTab(t.key); setResult(null); }}
onClick={() => setTab(t.key)}
className={`flex-1 px-2 sm:px-3 py-2 rounded-md text-xs sm:text-sm font-medium transition min-h-[40px] ${
tab === t.key
? "bg-background text-foreground shadow-sm"
@ -161,15 +200,6 @@ export function PlayerManager() {
</Button>
</div>
{/* Feedback */}
{result && (
<Alert className={result.ok ? "border-emerald-500/20 bg-emerald-500/5" : "border-red-500/20 bg-red-500/5"}>
<AlertDescription className={result.ok ? "text-emerald-300" : "text-red-300"}>
{result.message}
</AlertDescription>
</Alert>
)}
<Separator />
{/* Player lists */}