Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded Forge 1.20.1 server. Includes server controls, player management, mod manager with Modrinth search and dependency resolution, world backups, snapshots, analytics, logs, and chat bridge. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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app/page.tsx
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38
app/page.tsx
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import { Navbar } from "@/components/Navbar";
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import { StatusCard } from "@/components/StatusCard";
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import { DownloadCard } from "@/components/DownloadCard";
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import { ModList } from "@/components/ModList";
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import { ClientOnly } from "@/components/ClientOnly";
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export default function Home() {
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return (
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<>
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<Navbar />
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{/* Header */}
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<div className="border-b border-border bg-card py-8 sm:py-12 text-center px-4">
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<h1 className="text-3xl sm:text-4xl md:text-5xl font-bold tracking-tight text-primary">
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HurkiCorgi MC
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</h1>
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<p className="mt-2 text-muted-foreground text-sm sm:text-base">
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Create & Engineering | Raids | Survival
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</p>
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</div>
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{/* Content */}
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<ClientOnly>
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<div className="max-w-5xl mx-auto px-3 py-4 sm:p-6 space-y-4 sm:space-y-6">
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<div className="grid grid-cols-1 md:grid-cols-2 gap-4 sm:gap-6">
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<StatusCard />
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<DownloadCard />
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</div>
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<ModList />
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</div>
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</ClientOnly>
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<footer className="text-center py-6 sm:py-8 text-muted-foreground text-xs">
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HurkiCorgi MC — Forge 1.20.1
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</footer>
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</>
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);
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}
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