Initial commit: Minecraft dashboard
Next.js 16 + Tailwind v4 + shadcn v4 dashboard for managing a modded Forge 1.20.1 server. Includes server controls, player management, mod manager with Modrinth search and dependency resolution, world backups, snapshots, analytics, logs, and chat bridge. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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32
app/api/server/[action]/route.ts
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32
app/api/server/[action]/route.ts
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import { NextRequest, NextResponse } from "next/server";
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import { exec } from "child_process";
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import { auth } from "@/lib/auth";
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const ALLOWED_ACTIONS = ["start", "stop", "restart"];
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export async function POST(
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_req: NextRequest,
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{ params }: { params: Promise<{ action: string }> }
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) {
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const session = await auth();
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if (!session) {
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return NextResponse.json({ error: "Unauthorized" }, { status: 403 });
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}
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const { action } = await params;
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if (!ALLOWED_ACTIONS.includes(action)) {
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return NextResponse.json({ error: "Invalid action" }, { status: 400 });
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}
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return new Promise<NextResponse>((resolve) => {
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exec(`sudo systemctl ${action} minecraft.service`, (err) => {
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if (err) {
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resolve(
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NextResponse.json({ error: err.message }, { status: 500 })
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);
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} else {
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resolve(NextResponse.json({ ok: true, action }));
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}
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});
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});
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}
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