Role-based access: admin vs superadmin

- Credentials provider now resolves two distinct accounts from env:
    SUPERADMIN_USERNAME / SUPERADMIN_PASSWORD → role "superadmin"
    ADMIN_USERNAME      / ADMIN_PASSWORD      → role "admin"
  The role is carried through the JWT and Session callbacks so the UI
  and API can gate on it. Types extended via types/next-auth.d.ts.
- lib/auth.ts exports requireRole(minRole) and sessionRole(session).
- /api/players POST rejects "op" and "deop" with 403 unless the caller
  is superadmin. All other player actions (whitelist add/remove, ban,
  pardon) remain available to both roles.
- lib/use-role.ts (client hook) exposes role / isSuperadmin / authed
  for UI gating without duplicating session typing.
- PlayerManager: Add-OP button and per-row Deop action are hidden or
  disabled for non-superadmin; when a regular admin is viewing the
  Ops tab, a banner explains the read-only state.
- PlayerDrawer: Make Op / Deop button disabled with tooltip for
  non-superadmin; whitelist, ban, pardon unchanged.
- Navbar: subtle role pill next to the user name ("Super" for
  superadmin amber-tinted, "Admin" for admin).
- Migration note: the existing ADMIN_* credentials now log in as the
  restricted admin role. Set SUPERADMIN_USERNAME + SUPERADMIN_PASSWORD
  in .env.local to retain operator-management ability. A placeholder
  superadmin account was generated in .env.local; the password is in
  the commit terminal output only, not the repo.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hurkicorgi 2026-04-13 06:52:05 -06:00
parent 3a69dc9243
commit 1ac5513d2c
7 changed files with 151 additions and 18 deletions

View file

@ -7,6 +7,7 @@ import { ThemeToggle } from "@/components/ThemeToggle";
export function Navbar() {
const { data: session } = useSession();
const role = (session?.user as { role?: "admin" | "superadmin" } | undefined)?.role;
return (
<header className="border-b border-border bg-card">
@ -24,6 +25,18 @@ export function Navbar() {
<ThemeToggle />
{session ? (
<>
{role && (
<span
className={`hidden sm:inline-flex items-center rounded-full px-2 py-0.5 text-[10px] font-semibold uppercase tracking-wide border ${
role === "superadmin"
? "border-amber-500/40 bg-amber-500/10 text-amber-300"
: "border-border bg-muted text-muted-foreground"
}`}
title={`Signed in as ${session.user?.name} (${role})`}
>
{role === "superadmin" ? "Super" : "Admin"}
</span>
)}
<Button variant="ghost" size="sm" render={<Link href="/admin" />}>
Admin
</Button>

View file

@ -12,6 +12,7 @@ import { PlayerAvatar } from "@/components/PlayerAvatar";
import { onAppEvent } from "@/lib/events";
import { formatHours, timeAgo } from "@/lib/time";
import type { PlayerStats } from "@/lib/player-stats";
import { useRole } from "@/lib/use-role";
type PlayerData = {
ops: { name: string; uuid: string; level: number }[];
@ -23,6 +24,7 @@ type MetricEntry = { ts: string; players?: string[] };
export function PlayerDrawer() {
const { data: session } = useSession();
const { isSuperadmin } = useRole();
const queryClient = useQueryClient();
const [name, setName] = useState<string | null>(null);
const [banReason, setBanReason] = useState("");
@ -200,7 +202,8 @@ export function PlayerDrawer() {
onClick={() =>
action.mutate({ action: isOp ? "deop" : "op" })
}
disabled={action.isPending}
disabled={action.isPending || !isSuperadmin}
title={!isSuperadmin ? "Super admins only" : undefined}
className="text-sm"
>
{isOp ? "Deop" : "Make Op"}

View file

@ -16,6 +16,7 @@ import {
} from "@/components/ui/card";
import { PlayerAvatar } from "@/components/PlayerAvatar";
import { Leaderboard } from "@/components/Leaderboard";
import { useRole } from "@/lib/use-role";
type PlayerData = {
ops: { name: string; uuid: string; level: number }[];
@ -27,6 +28,7 @@ type Tab = "ops" | "whitelist" | "banned";
export function PlayerManager() {
const queryClient = useQueryClient();
const { isSuperadmin } = useRole();
const [tab, setTab] = useState<Tab>("ops");
const [playerName, setPlayerName] = useState("");
const [banReason, setBanReason] = useState("");
@ -196,7 +198,12 @@ export function PlayerManager() {
else if (tab === "whitelist") handleAction("whitelist add");
else if (tab === "banned") handleAction("ban");
}}
disabled={!nameValid || action.isPending}
disabled={
!nameValid ||
action.isPending ||
(tab === "ops" && !isSuperadmin)
}
title={tab === "ops" && !isSuperadmin ? "Super admins only" : undefined}
className="w-full sm:w-auto"
>
{tab === "ops" ? "Add OP" : tab === "whitelist" ? "Add" : "Ban"}
@ -206,6 +213,11 @@ export function PlayerManager() {
<Separator />
{/* Player lists */}
{tab === "ops" && !isSuperadmin && (
<p className="text-xs text-muted-foreground bg-muted/50 rounded-md px-3 py-2">
Read-only operator management requires super-admin.
</p>
)}
{tab === "ops" && (
<ul className="space-y-1">
{data.ops.length === 0 && (
@ -223,15 +235,17 @@ export function PlayerManager() {
Lv{p.level}
</Badge>
</div>
<Button
size="sm"
variant="ghost"
onClick={() => handleAction("deop", p.name)}
disabled={action.isPending}
className="text-xs h-9 shrink-0 text-muted-foreground sm:opacity-0 sm:group-hover:opacity-100 transition"
>
Deop
</Button>
{isSuperadmin && (
<Button
size="sm"
variant="ghost"
onClick={() => handleAction("deop", p.name)}
disabled={action.isPending}
className="text-xs h-9 shrink-0 text-muted-foreground sm:opacity-0 sm:group-hover:opacity-100 transition"
>
Deop
</Button>
)}
</li>
))}
</ul>